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  6. Consequences of an Action

CONSEQUENCES OF AN ACTION

Immediate

What happens at that precise moment.

Subjacent

All the possibilities that open up as a result of the main action.

Future

Effects that the main action will have in time.

 

Example without deepening

  • The enemy Sova uses a drone.

 

Immediate Consequence

The drone will enter an area to obtain information.

 

Subjacent Consequences

It can be followed by other players.

The Sova is static.

May be a Fake, to impact another area of the map.

 

Future Consequences

The Sova is left without drone.

Other consequences depending on everything that happens in this action.