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  6. Phoenix

PHOENIX

Abilities

Blaze

Wall of fire that denies vision and does damage. It also heals Phoenix if it is in contact with the wall. He can shape it when he casts it.

  •  Cost: 150 Credits
  •  Duration: 8s
  •  Distance: 20m
  •  Height: 4m
  •  Damage: 240hp
  •  Healing: 50hp

Curveball

Blinding with effect.

  •  Cost: 250 Credits each Curvebal
  •  Charges: 2
  •  Blindness Duration: 1,5s
  •  Distance: 5m

Hot Hands

Molly that does damage. Also heals Phoenix if in contact with him.

  •  Cost: Free
  •  Cooldown: 2 Kills
  •  Duration: 4s
  •  Area: 8m Diameter
  •  Distance: 1,5s
  •  Healing: 50hp
  •  Damage: 240hp

Run it Back

Ultimate ability in which Phoenix leaves a marker on the ground. For a time Phoenix has an “extra life”. Whether the time runs out or he is knocked down, Phoenix will return to the marker’s position with full health.

  •  Cost: 6 Orbs
  •  Duration: 10s

General Characteristics

Offensive Capacity  HIGH

Defensive Capacity  MEDIUM

Information Capacity  LOW

Own Synergy  MEDIUM

Synergy with Others  LOW

Amount of Resources  LOW