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NEON

Abilities

Fast Lane

Neon launches two walls of energy forward, which block vision.

  •  Cost: 300 Credits
  •  Duration: 4s
  •  Dissipation Duration: 2s
  •  Length: 45m
  •  Height: 4,2m

Relay Bolt

Neon launches a sphere of energy that bounces once. Where it hits, it creates an area that stuns the enemy.

  •  Cost: 200 Credits
  •  Stun Duration: 3,5s
  •  Area: 12m Diameter

High Gear

Neon channels its power to increase its speed of movement. Before the energy runs out, it can slide along the ground. The energy recharges over time.

  •  Cost: 1 Free and 150 Credits the second one
  •  Charges: 2
  •  Energy Cooldown: 20s
  •  Sliding Cooldown: 2 Kills
  •  Duration: 10s
  •  Movement Speed: 30% Approx.

Overdrive

Ultimate Ability in which Neon unleashes all his power. Charging all energy instantly, gaining movement speed and being able to launch a laser that does damage to enemies.

  •  Cost: 7 Orbs
  •  Cooldown: 1 Kill recharges all energy
  •  Duration: 20s
  •  Damage: 18hp per shot
  •  Movement Speed: 30% Approx.

General Characteristics

Offensive Capacity  HIGH

Defensive Capacity  MEDIUM

Own Synergy  MEDIUM

Synergy with Others  LOW

Rhythm of Play  FAST

Amount of Resources  LOW