Abilities
Fast Lane
Neon launches two walls of energy forward, which block vision.
- Cost: 300 Credits
- Duration: 4s
- Dissipation Duration: 2s
- Length: 45m
- Height: 4,2m
Relay Bolt
Neon launches a sphere of energy that bounces once. Where it hits, it creates an area that stuns the enemy.
- Cost: 200 Credits
- Stun Duration: 3,5s
- Area: 12m Diameter
High Gear
Neon channels its power to increase its speed of movement. Before the energy runs out, it can slide along the ground. The energy recharges over time.
- Cost: 1 Free and 150 Credits the second one
- Charges: 2
- Energy Cooldown: 20s
- Sliding Cooldown: 2 Kills
- Duration: 10s
- Movement Speed: 30% Approx.
Overdrive
Ultimate Ability in which Neon unleashes all his power. Charging all energy instantly, gaining movement speed and being able to launch a laser that does damage to enemies.
- Cost: 7 Orbs
- Cooldown: 1 Kill recharges all energy
- Duration: 20s
- Damage: 18hp per shot
- Movement Speed: 30% Approx.
General Characteristics
Offensive Capacity HIGH
Defensive Capacity MEDIUM
Own Synergy MEDIUM
Synergy with Others LOW
Rhythm of Play FAST
Amount of Resources LOW