Abilities
Mosh Pit
Molly that explodes after a while.
- Cost: 250 Credits
- Time before exploding: 3s
- Area: 12m Diameter
- Damage: 150hp
- Damage: 10hp per second before exploding
Wingman
A creature that has two functions.
-It runs forward and when it sees an enemy it runs towards it and stuns in a cone.
-It can plant and defuse the Spike.
After using both functions, Gekko can pick up Wingman from the ground to use it again.
- Cost: 300 Credits
- Pickup Cooldown: 10s
- Wingman Duration: 5s
- Stun Duration: 2.5s
- Pickup Duration: 20s
- Pickup Recovery: 1s
- Maximum Stun Distance: 20m on Cone
- Detection Range: 7m
- Health: 80hp
Dizzy
A creature that shoots plasma, in the face, at the enemies it sees. Gekko can pick up Dizzy from the ground to use it again.
- Cost: Free
- Dizzy Duration: 2s
- Plasma Duration: 1,2s
- Pickup Duration: 20s
- Pickup Recovery: 1s
- Activation Time: 0,35s
- Range: 44m
- Max distance to throw: 18m
- Health: 20hp
- Missile Speed: 10000 (Riot Measure)
Thrash
Ultimate ability in which Gekko summons a creature that he can control. If it jump on an area, it immobilizes all enemies in that area. Gekko can pick up Thrash from the ground to use it again.
- Cost: 7 Orbs
- Reuse: 1
- Thrash Duration: 6s
- Immobilization Duration: 6s
- Pickup Duration: 20s
- Pickup Recovery: 1s
- Area: 6m Diameter
- Viewing Range: 20m All Around
- Jump Distance: 15m
- Maximum Distance: 60m
- Health: 200hp
General Characteristics
Offensive Capacity HIGH
Defensive Capacity LOW
Information Capacity HIGH
Own Synergy LOW
Synergy with other Agents MEDIUM
Rhythm of Play SLOW
Amount of Resources HIGH