Abilities
Aftershock
Blast, launched through a structure, that does damage.
- Cost: 200 Credits
- Duration: 2 ticks of 0,6s
- Casting Time: 2,5s
- Maximum Throw Distance: 35m
- Area: 10m Long / 5m Wide
- Damage: 80hp per tick
Flashpoint
Blinding shot thrown through a structure.
- Cost: 250 Credits
- Charges: 2
- Maximum Blind Duration: 2s
- Maximum Throw Distance: 35m
Fault Line
Breach creates a stun tremor. It can modify its distance.
- Cost: Free
- Cooldown: 35s
- Duration: 3,5s
- Maximum Distance: 55m
- Width: 7,5m
- Distance of “NO Impact”: 8m
Rolling Thunder
Ultimate Ability with which Breach creates a huge earthquake. It stuns and throws the opponent backwards.
- Cost: 9 Orbs
- Stun Duration: 6s
- Length: 30m
- Width: 25m
- Rival’s Throw Distance: 8m
- Distance of “NO Impact”: 8m
General Characteristics
Offensive Capacity HIGH
Defensive Capacity HIGH
Own Synergy MEDIUM
Synergy with other Agents MEDIUM
Amount of Resources NORMAL